I have now struggled and worked with alot of problems around and with 3D modelling and animation this 10 months since september 2005. But I feel I havent accomplished as I wanted. David Holmes refferred to me that the movment in the animations needed to be better. I agree with David about that. But movement is a complex task in it self. It is an issue that only has references outside the 3D technology itself. I as an animator has to do all movement properly or at least better in order to feel better about this animation. But this is not all. There are also issues in relation to the software itself. For example the plasma liquid ball scene is a good scene as long as all the scenes had had a similar outlook on the plasma liquid ball. But it doesnt it looks different in each scene. I have done all texture settings and test with texture settings as similar as possible in all the scenes wich regards to the plasma liquid ball but its still different. Another issue is the movement of the characters. I have used some weightmaps but also have had problems with morphing. Luckily John Fox informed me that the reason for the missform of the facial morphings is because I had resized the characters after putting the morphings on. Morphing uses as we know points to value the movement from and those point are exactly the same even if you resize the model. So I am now able to fix that without the biggest problem. But I feel I have alot left. Rendering is another issue I also want to issue. I may call you from Norway ans maybe will ask some of you to help me render on my selected workstation if thats OK. I have set up a Video Blogg on Google Video
http://video.google.com/videosearch?q=antonsen
That is my first upload to Google
Monday, May 15, 2006
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